[SUPPORT] Advanced Turn Based Tile Toolkit

**@Shenku: **Good to hear that it worked! The bug doesn’t have any effect on hexagonal grids like you figured, so you’re in the clear. I’ll fix it in the next update in any case. Good luck on the animating bit. Looking forward to seeing how it turns out :slight_smile:

**@: **Great! I don’t think you’ll have to worry about polycount. You’ll only be using a single invisible shape, so even if you wanted to go beyond simple polygons it shouldn’t matter. Still, no reason do do something complex if simple works just as well.