[SUPPORT] Advanced Turn Based Tile Toolkit

New update is out for UE5.1. This one contains mainly bug fixes.

v3.4.1 (live 25.11.22)

  • FIXED: After climbing a ladder, puppets will sometimes keep sliding slowly forward after stopping
  • FIXED: In networked games, pressing tab would switch between units even if it isn’t your turn
  • FIXED: GetIndexesInRange did not properly get all levels for multilevel hexagonal grids
  • FIXED: Local damage calculation not used in SRPG stat unit’s damage calculation (defense and attack don’t matter)
  • Fixed lighting issues in Demo map
  • Replaced deprecated skeletal mesh getters in puppets
  • Removed deprecated configs in .ini
  • Disabled unnecessary replication of puppet component and ability system component
  • Abilities with can target self set to false no longer show a target marker under the owning unit