Hey there! This kit is very amazing! I’ve never seen such a modular toolset. I’ve begun working on some levels for a project of mine. I just have one question.
Is there a slightly more comprehensive tutorial or overview on how to setup a basic networked multiplayer demo?
What I need is to be able to host a lobby server, for players to be able to connect to it and get paired into a level together. All games would be 1v1, so a server browser would be a bit redundant.
I noticed there is some networking UI in the Toolkit assets and I managed to look through some of the networking blueprints, but I’m still a bit lost.
Can anyone give me a hand?