[SUPPORT] Advanced Turn Based Tile Toolkit

Hi, the flicker you are seeing is called z-fighting. You can generally prevent it with a very minor difference in height. You would want to add a slight and increasing offset to the spline mehses. I’d need to know a bit more about how you are displaying all the different splines if I am to give you a specific recommendation, but the general approach would be to add an input to DisplayPath in BP_GridUI with an offset.