[SUPPORT] Advanced Turn Based Tile Toolkit

Game otherwise does function as expected (death animations, etc), the health bar is just not visible. It’s strange as I haven’t modified the actors or HUD in any way. I have custom children of BP_Unit_Anim but that shouldn’t affect the health bar. Even stranger, I’ve tried adding BP_Unit to the level (and BP_Unit_Anim_Debug) and no health bars. Unfortunately, I don’t know where in the code I was working when the bug first occurred :frowning: