[SUPPORT] Advanced Turn Based Tile Toolkit

​​​​​​Glad I could help :slight_smile:

So generally you then want to turn off ShowDefaultTile and then create your map in whatever way you want within the grid bounds (using meshes, lanscapes, ISMs, whatever), but for your specific requirements I actually added just that a couple of updates ago. In your GridManager set bHexShapedGrid to true and you should get the result you are after.