[SUPPORT] Advanced Turn Based Tile Toolkit

Hey all, a new hotfix is live (v.3.02). This is again not a feature update, but a hotfix that fix some remaining issues introduced in the last, big refactor. Normally I wouldn’t want to send out a new update so quickly, but since this fixes a bug that could easily cause a crash I felt it was best to get it out as fast as possible. For the full changelog see my Trello.

v3.02 (live 10.03.21)

  • Fixed an infinite loop crash that occured if the player pressed EndTurn repeatedly
  • Fixed an issue where the health bar (and Unit HUD generally) would get pixelated when zooming in close.