[SUPPORT] Advanced Turn Based Tile Toolkit

Hello!

Longtime designer, just bought the toolkit, watched all the tutorial videos (some more than once), and am loving it!

I have a few projects in mind and want to start with the simplest one, which has some rules like classic Chess:

  • Each player can only move one unit per turn
  • Each unit’s movement is defined by a pattern instead of pathfinding on a range

I looked into the TurnManager and Move ability but there are a lot of assumptions that I’m not sure how to break.

Any help greatly appreciated!

Cheers