Hello!
Longtime designer, just bought the toolkit, watched all the tutorial videos (some more than once), and am loving it!
I have a few projects in mind and want to start with the simplest one, which has some rules like classic Chess:
- Each player can only move one unit per turn
- Each unit’s movement is defined by a pattern instead of pathfinding on a range
I looked into the TurnManager and Move ability but there are a lot of assumptions that I’m not sure how to break.
Any help greatly appreciated!
Cheers