[SUPPORT] Advanced Turn Based Tile Toolkit

ok there is alot to filter through in this thread. soo if someone can point me in the correct direction cause my searches are yielding confusing results.

i guess i should list a few things i am trying to do.
goal: make a text turn based tactical rpg.

  1. I want to make two teams for starters that are both controled by ai (figured that already)
  2. ai from team 1 needs to read from its list of actions given to it from various text files
  3. at the end of each round (both teams turns) return a combat log
    - return all actors alive
    - all actors current health
    - any debuffs or buffs (later on down the road)
  4. need to make scripted events along with mandatory spells that must be cast enemy ai (team 2)