[SUPPORT] Advanced Turn Based Tile Toolkit

Hello , i have a question about ai. I am using the hybrid mode. During the the third person mode I have an ai controller controlling ai. The problem is when combat starts my ai still follows me. I have added my ai character as a child to another grid unit so other characters movement and attack tiles reflect where my ai character starts at begin play (meaning they block movement and can be attacked) but as my ai character is moving around following me as their “grid anchor” for the ai stays in the same place and does not move or attack. I can click on where the grid unit is to see attack range but that’s it. I’m thinking I have to set my ai controller to maybe the default controller at the start and end of combat. Any thoughts or ideas?