Thanks for the reply… I am having a problem uploading pics here… I will try to explain better. (using hex tiles) Drag a sub grid into level, set size to 9 x 9.
In the very center, I would like to remove the tile including index, mesh etc… so there is a hole. Is that possible without messing the whole grid system ?
Or is there a way to make the sub grid place tiles on a static mesh like the “old” height map example from long long ago ?
Hope this helps… if not I could pm you some images.
Thanks.