Hi ,
networking remains something I know very little of, and is not something I’ve tried to implement yet. After release there have been many other things that have been higher priority, though when I made the toolkit more modular that was partially to make multiplayer intgration easier. There are a couple of users who are working on implementing multiplayer in their own ATBTT projects as we speak, who have more experience with that sort of thing than me. If they manage to get it to work I will ask them how they achieved this and try to replicate their efforts. If not I will try to make it from scratch when I’m done with adding the features that lie closer to my areas of expertise. Even though I have improved the heightmap functionality it is still not possible to have troops above and below one another at the same XY position. This is still on my to-do list, but it’s one of the trickier features to implement. At the moment I’m working on improving the AI among other things. You can see the first post in this thread for my list of planned features.