[SUPPORT] Advanced Turn Based Tile Toolkit

How does a unit entering cover know that it is in cover? Is the unit also aware of what is in the surrounding tiles, or just the edges? I would also like to replace the existing combat system with my own, but I want to keep your ability system. It seems like I could just change the BP_Ability_Laser, for example, to how I want it to run. Is this too simplistic (i.e. is there a better way)?

It’s taking me a while to get my head around the toolkit, but I’m really liking it, and the videos help a lot. It would be nice to have written documentation, rather than having to watch an entire video when I get stuck, but I’m one of those dinosaurs who prefer written tutorials.