[SUPPORT] Advanced Turn Based Tile Toolkit

What an impressive template! I’ve watched most of the videos and I have a few questions:

  1. One video changes animations by swapping for the new one. If I want to use animations that aren’t currently in the anim blueprint, is it difficult to add without breaking everything else?
  2. I didn’t see a video describing how you added cover points; is it a simple process?
  3. The level “Jungle Raid” looks approximately what I’m after. Can this system be used on terrain, or are you constrained to simply using a static mesh as “the ground”?
  4. How does this system handle both indoor and outdoor locations on the same map? Can units enter buildings, and if yes, how is the grid handled?

Thanks.