Hello! I am fairly new to UE4, and I can’t seem to find where certain variables are utilized in the Unit blueprints. I am trying to generate randomized stats for each character in combat, so things like movement speed, max health, melee damage, etc. are varied. I’m not having trouble with generating the values I want, I’m having trouble finding where to put them. For example, I can only find references to the “Current Health” variable, when I want my random values to be manipulating the “Max Health” variable instead.
I want to be able to run randomized units in the code, rather than just manually modifying units via the details tab in the editor. Where can I plug my numbers in?
(Thanks for the incredible toolkit by the way, it will truly shave years off of the work I need to put into this project. Absolutely stellar!)