[SUPPORT] Advanced Turn Based Tile Toolkit

I’ve sent version 2.6 of ATBTT to Epic! This update includes several bug fixes, some reorganization and a couple of minor additions. Many of the bug fixes are specific for networked multiplayer. If you’re making a networked multiplayer game I highly recommend switching to this new version. If this is not practical, let me know and I will describe the most important changes that need to be made.

v.2.6 (Being processed by Epic)

  • Option to restrain Grid Camera panning to the bounds of the grid.
  • Added the UpdateTilesInRange function, which simplifies adding new tiles and updating edges during runtime
  • Added several getters to FAction, making it simpler and cleaner to access action variables
  • Improved updating of the hover mesh and path spline on networked clients
  • Several network-related bug fixed
  • Many other small fixes and changes (see full log on Trello)

Hope you like it :slight_smile: It should hopefully be live in a couple of days.