hi
i just manage to work around it. yes i am using the BP_ATBTT as the game mode for the widget map. so i made another actor witch handle all the opening of levels and that made it work.
are you using 2 different game mode? one for the widget (or other stuff) and one for levels with gridmanager inside? if so how you alternate between those two game mode? and if this way is preferable ?
another question is if you know if there is some way to know when the level is finished loading like in the stream level option ? i need this for the loading screen.
thanks in advance
leo