[SUPPORT] Advanced Turn Based Tile Toolkit

@HyalineV: Glad to see that you figured it out yourself. I’m sorry, but I tried to reply to you earlier, but Epic did not allow me to log in until now. Gave me an error message because I loggen on too frequently.

Do you have any remaining questions that you have not fixed yourself?

Edit: By the way, the code for setting up the marker meshes in the abilities is mostly there for ease of setup when you’re experimenting and switching between grid types. If you use your own marker meshes or make your own abilities you can also just set the static mesh of the markers directly in the component list: