Hello,
I have two main things that I want to achieve with the grid manager but I need some insight:
1/ I want the units to be able to walk through friendly units (which is already implemented) BUT when a unit is targeting an enemy and moving towards it and there is a friendly unit right next to the enemy unit it shouldn’t stop on the same tile as that unit, so basically we can’t have 2 units idle on the same tile.
2/ I want to change how the path finding spline works, right now each time you enter a new tile it clears the previous path and recreate a new one with the shortest path possible, I want it to continue moving from last hovered tile, for example I hovered a tile1 it creates the path then I moved to tile10 it continues from the existing path to tile1 and create a path from that path already created to the tile10. Is there an option to activate that result or do I need to implement it, if it’s the 2nd choice then can you give me an insight on how and where to achieve this.
Thanks.