hi
I am going to make my own animation for climbing (this one is not good for me)
but in order to make the climb animation in the toolkit more smooth and flowless here are the steps to correct it:
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in abp_unit_ex in the anime graph you have to change some of the transition rules settings. first go to transition between the idl_walk_run and climb start and change the duration to 0.1 (under the blend settings). next do the same for all the transition except from the last one that go back to the idl_walk_run (it should be at 0.0).
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in the abp_unit_ex event graph go to the climb up event and disconnect the pan to location (its mess up the blend).
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make sure the animnotify at the ladder_loop is at the very end.
that’s it ! you good to go. its not perfect by any mean(the position of the keyframe in the 3 animation is not the same from start to finish ) but it good.
hope its help, let me know if you need more Clarifications. its working good on my part.
cheers
leo