Good day Knutt,
i have several question that i mention in Epic Games, but u deliver me to this forum.
- actualy i neet to change the win condition trigger
- as i speak before there is a condition where 2 player fight (automatically by AI) the game stop without any of unit dies
- I need to add physical damage, magical damage, pure damage and poison damage or ability based input variable, i already added all of it but physical damage since the original name was ‘damage’ so how can we add variable property and insert it into config menu
- Poison damage and regeneration will dealt in every cycle (ot every turn) how we put this variable into the blueprint?
- Last but not least, one day i need to setup all unit before the board begin, like menu or so on, do you have any blueprint to do so?