[SUPPORT] Advanced Turn Based Tile Toolkit

Good day Kurt. You have lelp me already alot. But i still have a question. Last time for disable selection unit at start game i did what u said:“In the “Begin new turn” comment box in the Event Graph of BP_TurnManager, at the rightmost node that calls EndActiveActorTurn set AutoNextTurn to false.”.And its work nice. But only for faction Player. How can i do same for faction Enemy?