[SUPPORT] Advanced Turn Based Tile Toolkit

Hi Alby, I see you already figured some of this out on your own, but I’ll try to help you with the rest. For your errors, this is likely because you are still using BP_ATBTT as the GameMode for your menu map. BP_ATBTT tries to access the grid manager and fails. Change the game mode in world setting to fix this.

For a top-down camera your solution should work fine, but if you have a 2D game, having an ortographic camera should work even better. Check out my 2D example game in maps/2D. It uses a top-down ortographic camera as well as sprites for units.

Should be simple enough to change the appearance of health bars. Create a duplicate of the health bar material and modify it as you’d like. Then change the material of the healthbar material billboard of your base unit to this new material.