[SUPPORT] Advanced Turn Based Tile Toolkit

That’s awesome! It also depends on how much patience we’re talking about here :wink:

But also, I think you might have missed a question of mine from page 180, do you know of a place in the code that signifies its the start of a faction’s turn? A spot I could add some logic for the very start of that players turn? I’m wanting to InteractWithObjects at the start of every faction’s turn.

Thanks again! And good luck with your thesis :slight_smile: