[SUPPORT] Advanced Turn Based Tile Toolkit

Understood. Please see whether this one reproduces on your side: after scaling the grid manager, and scaling the unit melee player pawn at the same amount, the unit does not snap to grid properly. Also, if scaled pawn, the health bar doen’t scale with it.
If it’s just me, maybe I modified something accidently. If this also appears on your side, you can tell me where to look into, or where to modify, so I can more quickly position the issue, thank you :slight_smile: