[SUPPORT] Advanced Turn Based Tile Toolkit

Ok, some super quick support now. Only the stuff I can answer immediately without doing testing or putting a lot of thought into it. Sorry about that. As mentioned, after I hand in my thesis this week I’ll return to your questions with more in-depth answers.

Check the UpdateAbilityBox function in BP_Unit. It is called by an action as part of the select actor code.

Ok, thanks for the continued reporting. Gives me a lot to go on when I get to check this. Have no suggestions off the top of my head, I’m afraid.

Hmm, well that is annoying. Those sorts of issues are always a pain. Have you tried fixing up redirects in the folders?

Thanks and noted :slight_smile:

I changed the name of BP_Unit_Anim_Auto to BP_Unit_Anim_Debug to make it clear to people that it is just intended for debugging and not a good starting point for your own units (for that I generally recommend duplicating BP_Unit_Anim). Could you be more specific about your issue with destructible terrain? At what step are you getting stumped?