@crossmr Tagging you since perhaps you’ll know, and 's busy atm…
Would you (or anyone reading this) know how to create simple destructible objects in the grid’s current version?
1-I started with a Grid Actor as per the Teletransporter video shows, and notice my Grid Actor contains no variables whereas the video’s version has quite a bunch. I assume this too has been changed? Were they moved into a BPI?

2-I saw this comment about someone wanting the same thing from 8 months ago, but I’m having trouble understanding it:
" Hey man I realy love your work and I´m trying to do a game, where I need to destroy Items, which are on the ground, I allready have a Blueprint out of the Anim_Auto BP, which can be attacked, but dont attacks back/moves etc., the problem is that the game chooses it as a “playable enemy”, so the camera switches for about a secound to that Item and then back to the player and I dont find how to change it. Maybe you could help me, or just do a small video on how to make a attackable item
"
I tried looking for this “Anim_Auto” bp he speaks of, but nothing is showing up:
Any thoughts on the matter?
