[SUPPORT] Advanced Turn Based Tile Toolkit

Yeah, it does indeed not work if you go beyond index 0,0. I thought long and hard on how I wanted to do the indexing, but ended up doing it this way as it made the indexing more intuitive. If you want to be able to place the rooms anywhere just place the grid manager so that the center of your dungeon is at index 50000 and you should have plenty of space to either side. No need to change how the indexing works.

Hey, glad you figured it out. Sorry for the late answer.