[SUPPORT] Advanced Turn Based Tile Toolkit

Love the toolkit, but i have a problem with spawning units at runtime. They get created and everything, even have the right grid index and they are represented on the initiative bar, but nothing is happening during their turn. They do not move.
Is it enough to spawn actor on the tile or is there some additional configuration that is required to make this work?

EDIT:
after some digging
it sseems that the problem is with the ability system’s begin play, in second pin of sequence there is some wierd loop after that, why is this whole setup neccesary? You create just one instance of each ability in the character controller instead of having every instance of ability actor per component?