[SUPPORT] Advanced Turn Based Tile Toolkit

Hi guys, could anyone enlighten me as to why do empty scenes spawn BP_ATBTT and the whole combo of blueprints like GridManager, GridCamera, etc? I tried unplugging the Activate ATBTT from the Event BeginPlay in BP_ATBTT too, but it’s all still spawning. Where in the project is it being stated to spawn it always, and is it necessary for everything to work?