hi
that fix the problem…
thanks a lot, i was stuck on it for a long time, i think that just in the past hour i manage somehow to get it work in multiplayer - i made a custom event that run on server from which i posses the unit and also after unposses i run another custom event (run on server) that sets the owner to the player controller again. somehow i think its working, but i am not sure.
thanks again you helped me a lot
cheers
leo
edit:
well your solution didn’t fix the problem (i thought it did), but i manage to overcome it by other way.
thanks for the help