hi
I think there is another bug (or maybe I did something wrong):
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Warning: Script Msg: Attempted to access index 6 from array ‘InitiativeArray’ of length 6 in ‘/Game/AdvancedTurnBasedTileToolkit/Core/BP_TurnManager.BP_TurnManager_C:MoveActorToInititativeIndex’ - it happenes when enemy unit awake.
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When I mark in the editor in the Multiplayer option - the number of players to 2 (it does not happen in another mode), there are a few log warning saying: that in blueprint - bp_unitstealthcomponent (envent begin play) cant read callfun turnmanager - remove item.
its not happenes all the time, but a lot of the time. you have a delay node set to 0 (just after the isvalid for the gridmanager) , so when I set it to 0.5 there is no warning.
I know you don’t have much time know so its not that important, just check it when you can.
cheers
leo