[SUPPORT] Advanced Turn Based Tile Toolkit

The toolkit is not really set up for simultaneous turns, but there are developers who have modified it to achieve this with a moderate amount of work. [USER=“2637660”]Doxs Roxs[/USER] has some good suggestions, and I know that @mflux has also made a lot of progress in this regard. I would recommend discussing this more with them as I have not tested this sort of stuff myself. I imagine that what you are describing should be somewhat simpler than some other simultaneous turn stuff, since each “turn” is essentially one step on the map or one attack. I think you could more or less fake this by having the player do his action, then having the AI react like in regular turn based combat, but then animating both the player and AI at the same time. So game-logic wise it would still essentially be one turn after another, but not how it is shown to the player. I suspect something like this is done in Stoneshard.