I’m trying to make one with more-generic turns, where Player X uses any number of units (who haven’t already gone this turn), in any order. Then the next player goes.
I think it lets me do this by default by turning off the initiative bar, but it also lets me (for instance) move Unit_1 without attacking, click Unit_2 and move Unit_2 without attacking, click Unit_1 again and he has full move again on the same turn.
In addition, when I have Unit_1 active and I click Unit_2, sometimes it moves Unit_2 one tile away in the direction the camera went (with one fewer action). Perhaps the camera movement is moving the mouse cursor?