[SUPPORT] Advanced Turn Based Tile Toolkit

@elec2ron : Thanks a lot for the explanation! Using procedural meshes for something like this is something I’ve had in the back of my mind for a long time, but as I assumed it was going to be a lot of work to implement I’ve kept it low on the list. Thanks to your input I might try my hand at this a lot sooner. Not this update, but maybe the one after.