[SUPPORT] Advanced Turn Based Tile Toolkit

I guess with Crux you mean me :wink:

I’m happy to hear it was helpful for OperatorCrux.

I’m still stuck with getting my custom characters to move:
I made a blendspace (1D) with the same specs as the ones you use (speed 0-600, idle, walk and run at the same position, preview works fine).
What i see now when I move a character is they are in idle animation (so the first part of the blendspace works), but they slide to another location instead of walking.
Somehow the walking part of the blendspace isn’t triggered or there is a problem in my ABP somewhere.
I haven’t worked on it for a few days, but I will dive into it again tomorrow.
If you have any suggestions I’d love to hear them :slight_smile: