[SUPPORT] Advanced Turn Based Tile Toolkit

Hi Sruvv, I made a lot of changes to the toolkit in my last update. Because of this the tutorials are somewhat outdated. I am planning to make several new tutorials, but it is taking some time because of other work obligations. If you want to work with a toolkit that is close to what is used for the tutorials, choose version 4.18 in the dropdown when creating a new project with ATBTT in the launcher. Then convert this project to the newer version of UE4 you are using.

If you want to use the new version, be prepared that quite a few things have changed. Feel free to ask in this thread or on YouTube when you run into such problems, though, and I’ll explain how it works in the current version.

Attacking is now handled through the specific ability that is used for executing the attack. The default ability used is BP_Ability_MoveAttack. Check out the ExecuteAbility event in this blueprint, which is equivalend to AttackVictim in earlier versions.