[SUPPORT] Advanced Turn Based Tile Toolkit

Hello! When I create a new project with the Toolkit, and build in 64x, when I try to run the game a box, that I send as an attachment, appears in the screen and the game closes, when trying to build the 32x client, but it show Packing Fail, this is what is shown in the log:

UATHelper: Packaging (Windows (32-bit)): Reflection code generated for BeastSouls_Project in 12.0042738 seconds
UATHelper: Packaging (Windows (32-bit)): Performing 38 actions (4 in parallel)
UATHelper: Packaging (Windows (32-bit)): [4/38] Resource PCLaunch.rc
UATHelper: Packaging (Windows (32-bit)): [2/38] Resource PCLaunch.rc
UATHelper: Packaging (Windows (32-bit)): PCH.UELinkerFixups.cpp
UATHelper: Packaging (Windows (32-bit)): PCH.NativizedAssets.cpp
UATHelper: Packaging (Windows (32-bit)): UELinkerFixups.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.16_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.15_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.1_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.8_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): w:\beastsofsouls\beastsouls_project\intermediate\plugins
ativizedassets\windows\game\source
ativizedassets\public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): w:\beastsofsouls\beastsouls_project\intermediate\plugins
ativizedassets\windows\game\source
ativizedassets\public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager_2D__pf3569027374.h(85): error C2719: ‘bpp__EdgeTransform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager_2D__pf3569027374.h(85): error C2719: ‘bpp__EdgeTransform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.12_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager_2D__pf3569027374.h(85): error C2719: ‘bpp__EdgeTransform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.17_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.6_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.2_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): w:\beastsofsouls\beastsouls_project\intermediate\plugins
ativizedassets\windows\game\source
ativizedassets\public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager_2D__pf3569027374.h(85): error C2719: ‘bpp__EdgeTransform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Private\BP_GridManager_2D__pf3569027374.cpp(1512): error C2719: ‘bpp__EdgeTransform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager_2D__pf3569027374.h(85): error C2719: ‘bpp__EdgeTransform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.9_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.7_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.5_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.10_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be alignedW:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\Nativize
dAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)):
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.14_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.13_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.3_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.4_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.11_of_17.cpp
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager_2D__pf3569027374.h(85): error C2719: ‘bpp__EdgeTransform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.13_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.14_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.7_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.6_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.9_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): w:\beastsofsouls\beastsouls_project\intermediate\plugins
ativizedassets\windows\game\source
ativizedassets\public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public/BP_GridManager_2D__pf3569027374.h(85): error C2719: ‘bpp__EdgeTransform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.12_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.5_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.8_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.1_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public/BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Public\BP_GridManager__pf1140824166.h(381): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.3_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.10_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.2_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.4_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): Module.NativizedAssets.gen.11_of_14.cpp
UATHelper: Packaging (Windows (32-bit)): W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Source\NativizedAssets\Private\BP_GridManager__pf1140824166.cpp(4538): error C2719: ‘bpp__Transform__pf’: formal parameter with requested alignment of 16 won’t be aligned
UATHelper: Packaging (Windows (32-bit)): ERROR: UBT ERROR: Failed to produce item: W:\BeastsOfSouls\BeastSouls_Project\Intermediate\Plugins\NativizedAssets\Windows\Game\Binaries\Win32\UE4-NativizedAssets.lib
UATHelper: Packaging (Windows (32-bit)): Total build time: 171.32 seconds (Local executor: 0.00 seconds)
UATHelper: Packaging (Windows (32-bit)): Took 171.5120073s to run UnrealBuildTool.exe, ExitCode=5
UATHelper: Packaging (Windows (32-bit)): ERROR: Command failed (Result:5): W:\UnrealVersions\UE_4.19\Engine\Binaries\DotNET\UnrealBuildTool.exe BeastSouls_Project Win32 Development -Project=W:\BeastsOfSouls\BeastSouls_Project\BeastSouls_Project.uproject W:\BeastsOfSouls\BeastSouls_Project\BeastSouls_Project.uproject -NoUBTMakefiles -remoteini=“W:\BeastsOfS
ouls\BeastSouls_Project” -skipdeploy -noxge -NoHotReload -ignorejunk. See logfile for details: ‘UnrealBuildTool-2018.06.03-17.18.05.txt’
UATHelper: Packaging (Windows (32-bit)): (see C:\Users\vitor\AppData\Roaming\Unreal Engine\AutomationTool\Logs\W+UnrealVersions+UE_4.19\UAT_Log.txt for full exception trace)
UATHelper: Packaging (Windows (32-bit)): AutomationTool exiting with ExitCode=5 (5)
UATHelper: Packaging (Windows (32-bit)): BUILD FAILED
PackagingResults: Error: Unknown Error

I have tried to build other projects and it packed without problem. Im using version 4.19.2. and Windows 10. I dont know what this nativization thing is exactly but It seems to be whats is causing the problem… Its weird that in the image it saying file:D:\Build… but my game is installed in the W:\ directory… maybe Its something related to that? anyone else experiencing similar problem? Any ideias of what could I do to fix it?