[SUPPORT] Advanced Turn Based Tile Toolkit

This is a question for anyone here really… But I have several player units running around/away from a monster that they cant kill. The only way to defeat it is to collect several pickups.The only functionality I have so far is if the units get close enough to the pickups, they make a sound and destroy themselves…

Now the issue is all the tutorials (at least 10 of them) I have seen teach you how to have a single player character keep track of the number/score. But in my case I have several pawns that do the collecting instead. Im obviously new to Blueprints but I see no way how to do it on my own at this point. Plus once I do get them collected lets say 4/4 are collected I need to figure out how to get the monster pawn to lose all its health…

Only other way I can think about doing this, would be if before the pickups destroy themselves they somehow do damage to the monster and once they are all picked up its enough damage to kill it. versus the “Pickup counter” way of doing it

If anyone has any tips on how to do it, I would Greatly appreciate it and pass on the tales of your heroics to future generations XD …