[SUPPORT] Advanced Turn Based Tile Toolkit

@ I don’t have a background in coding so I’m curious where I should start learning. I was reading online that either VisualC# or C++ would be helpful but in your opinion what programming language should I focus on learning to get the most out of your toolkit? I would love to be able to expand upon what you have already in the toolkit but I find myself lost trying to figure out where and how a lot of things are called for in the blueprints. I’ve noticed that your blueprints are very organized so it’s probably just a matter of me not really knowing much about programming. I’ve also tried to learn what I can from your support thread here but I understand a lot of the earlier pages may not be as applicable anymore with the changes from the recent updates. I’m honestly up for any advice you can give to a complete novice trying to make a solo project.

Edit : I should probably note that I’m slowly working my way through all of the Unreal Library Blueprint tutorials on youtube so that might help me a bit.