[SUPPORT] Advanced Turn Based Tile Toolkit

Don’t know if it’s fixed in the new version but I’ve found a simple bug in grid camera when zooming in and out. When you start zooming in and then zoom out BEFORE timeline in “zoom in” event is completed (yeah I know it’s short but still) you’ll get weird camera jumps. So I’ve created my own smooth zoom using loop timer that sets camera height with Finterp. But maybe there’s an easy way to fix this in the existing events?