[SUPPORT] Advanced Turn Based Tile Toolkit

I was messing with trying to get procedural maps to work in the kit, and I had it for a minute and then something changed. In fact, I’m pretty sure it was working fine, and then after hitting PlayInEditor a few times, it randomly starting giving me Infinite Loop errors. It’s weird that it’s so inconsistent, because it occasionally coughs up different errors even though I haven’t changed anything.

What I did was add a section before Activate Grid Manager in the Gamemode (like you mentioned in the store thread) that fired an event to build my meshes. Worked fine for a bit. If it will let me post pics, here is the main error, and here are my settings for the Grid Manager as well: