[SUPPORT] Advanced Turn Based Tile Toolkit

I had figured out how to get this far at around two in the morning my time so I probably just retargetted the wrong thing. I believe what I ended up doing was retargeting the Pawn_Anim_BP_Parent, Pawn_Anim_BP_Ranged, and Blend Spaces. What I need to do instead of this is duplicate those, and retarget the duplicates for the custom character? From there replace the anim notifies?

Edit : Can I get away with what I’ve already done if I don’t intend on using your units? All of the units I plan on using have the same skeleton as the one that is currently using the animations. If doing this way breaks something I can absolutely go back and duplicate instead but if I can just replace the anim notifies that would be great.