[SUPPORT] Advanced Turn Based Tile Toolkit

Glad it worked :slight_smile: Yeah, getting everything to work with replication is the hardest part of the new update, for sure. I got most basic functionality working with replication fairly quickly, but the skill system is something I’m still having trouble getting to work correctly for multiplayer, though I’m getting there, one function at a time. It is the last major thing I have to do before getting the update done, though (besides commenting and some cleaning up).

I don’t know of any particular save systems to recommend. It should be possible to save any variable using UE4’s built-in save features, I believe. Saving and loading is not something I’ve worked a lot with, so you could try to describe your problem in more detail to me, but you might have more luck in the blueprint subforum, since this is something more general, and not specifically related to ATBTT.