[SUPPORT] Advanced Turn Based Tile Toolkit

Yeah the errors have no influence to the gameplay though… Or not that i have noticed it so far. I receive the errors first when moving my character. Not when i start and stop the game without any action. MyPlayer is based on the Unit_Player_Melee, yes. I removed the AttackVictim_1 and DestroyUnit Custom Events and disabled the Event Move Timeline Update Func. Inside the Unit_BP i removed only the “set up the Health Bar” part in the construction script. In the Event Graph i deleted the Attack Victim, Receive Damage and Kill Unit parts and disconnected the other events, which shouldn’t be a problem if i’m not mistaken cause the are all not needed for the WASD-movement.