[SUPPORT] Advanced Turn Based Tile Toolkit

Hi !

It’s been a long time since my last post and I see that project is really flying high now with built-in multiplayer support and multi-tile units.
BTW, regarding UE4 Framework multiplayer system, can you give some clues on how are you doing it?

Because, as far as I know, GameMode Blueprint should exist only in the server and my old version of ATBTT does a big rely upon GameMode Blueprint almost everywhere (PlayerController, Grid Manager… almost every blueprint gets GameMode and use it or its properties).

So, since I’m really curious about it, can you tell when you will release this new version? And also: coming from an old version will it be so much terrible to get this new multiplayer function to work without starting my project from scratch with the new release of the toolkit (with the number of custom content I put in it would be quite a nightmare to start again)?

In addition, are you using a “Listen Server” solution or “Dedicated Server” one?

Thanks in advance and thanks for your precious time investment in this great project.