[SUPPORT] Advanced Turn Based Tile Toolkit

Well, I have actually not encountered this bug again since I replied to you last. It only happened consistently and repeatedly with one old map I was working on. Maybe there is reason to be cautiously optimistic. Let me know if you encounter the bug again.

Glad it worked :slight_smile: I hope the reason it now works when it didn’t before makes sense. Let me know if you want me to clear up anything.

Ok, neat! Having a completed game to work towards replicating will probably be very useful. A common recommendation for new game developers is to attempt to recreate an existing game, and in your case you will have created the game you planned to make in the process.

I’m quite sure it will be very useful to you as a foundation. I’ve tried to keep it as flexible as possible so that it can be used as a base for many sorts of TBS games.

Ok, I see. Designing AI is both tricky and fun. One important thing to remember is that it matters more that the AI looks intelligent to the player than that the AI is super complex and carefully evaluates all possible actions it can do. There are often many ways to slightly fake it and use heuristics.

I am aware of all the games you mention and know what they are about, but have just not played all of them. It is on my to-do list, but the last couple of years playing games has taken a back seat to making games. I still play games when I have the time, though, and when I do they tend to be TBS games.

Seems like you have a good idea of how to best learn the engine. Watching tutorials and making simple games is a great plan. Best of luck, and when you begin making your TBS feel free to ask questions in this thread anytime.

My pleasure :slight_smile: