Ok, after reading through more of this thread, I was able to discover the Spawn Unit function and was able to dynamically generate a playable pawn. Thank you for including this function. Sorry for not having read it before I asked for help.
Ok, after reading through more of this thread, I was able to discover the Spawn Unit function and was able to dynamically generate a playable pawn. Thank you for including this function. Sorry for not having read it before I asked for help.