[SUPPORT] Advanced Turn Based Tile Toolkit

Super hyped for the next update, Network Multiplayer and Multi-cell units are the features I was most hoping for! Both are integral to my game concept and I was afraid they might be beyond my capabilities to implement. (I’m a 3D artist but have only basic familiarity with coding). If there is any way to assist or support your work on the next update I would love to help.

Regarding flying units: User Southwind’s solution sounds pretty simple and effective. I wonder if it is also simple to set a kind of unit and attack types, such that ‘Flying’ units can only be hit by ‘Ranged’ attacks.