[SUPPORT] Advanced Turn Based Tile Toolkit

I see NxN mentioned, but a simple english word would be equilateral, meaning sides of equal length :slight_smile:

Thank you for your comments on multiplayer BTW, I’m excited to see what others have come up with and what you might implement in the future!

And I can’t believe you are reading my mind with the multi-cell implementation!!! I was agonizing on how to figure this out or design around the limitation. You rock!!

I will add my 2 cents that equilateral unit sizes should allow 90% of what developers would need for multi-cell units. And if it means a much sooner update, I say leave rectangular unit sizes for a future update if it is requested enough. You’d have to have some really long and skinny units to not be able to just put them in an equilateral cell and call it good. Some extra space on the sides of the 3D model isn’t so terrible.

I am in the middle of a couple projects but I am counting the days until I have time to dive into UE4 and ATBTT properly! It’s a treat to see how much it is being updated, I will have to hurry up or you’ll have a full game already made! :slight_smile: